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Wipe it up!

My first game developed in C++ utilizing a low-level library called Raylib.

The game is a simple sidescroller where the player must avoid obstacles and reach the end of the level.

The game features a scoring system and a highscore board.

The game was developed in a week and was a great learning experience for me.

Quick-Switch RPG

My second and much more expansive game developed in C++ utilizing Raylib.

This is a top-down RPG that features a unique combat system where the player must switch between different classes quickly to defeat enemies.

The npcs are equipped with programming logic to make them more challenging.

C++ Unreal Multiplayer Game In Progress

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